Research Output 2010 2019

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Conference abstract for conference
2019
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Can we improve the perception of crowded digits with a new font using vertical shifts?

Beier, S. & Bernard, J-B., 2019.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

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2018

Financial, Aesthetic and Cultural Independence: A Selective History of Independent Games

Juul, J. & Murphy, D., 15 Aug 2018.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The relationship between stroke weight and letter width

Beier, S., 15 Sep 2018.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

2017

Co-design Beyond the Human

Jönsson, L. & Olander, S., 23 Nov 2017.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Designing story world in film and media

Ion Wille, J., 4 Dec 2017. 1 p.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The Aesthetics of the Aesthetics of the Aesthetics of Video Games

Juul, J., 5 May 2017.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The legibility of numerals

Beier, S., 13 Sep 2017.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

2016

Anti-inspiration in Independent Games

Juul, J., Aug 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Making, Mending and Growing in Feminist Speculative Fabulations: Design’s Unfaithful Daughters. (a conversation at DRS)

Jönsson, L., Ståhl, Å., Forlano, L., Lindström, K. & Mazé, R., 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Sailing the Endless River of Games: The case for Historical Design Patterns

Juul, J., Aug 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Speaking intelligently?” What do we understand about narratives in video games (and what not)?

Juul, J., Aug 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The Form(ation) of Interspecies Aesthetics.

Jönsson, L. & Ulv Lenskjold, T., 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The Hopelessly Compromised: Independent Games as a Movement against Mainstream AAA Video Games

Juul, J., 21 Jan 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The legibility of letters and words

Beier, S., 16 Sep 2016.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

2015

A Mobile Army of Ontologies

Juul, J., 15 May 2015.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The Counterfactual Nostalgia of Indie Games

Juul, J., 15 May 2015.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

The typeface character

Beier, S., 21 May 2015.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Typeface Functionality

Beier, S., 13 Jun 2015.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review