Organization profile

Organisation profile

The Institute of Visual Design provides a setting for teaching, research and artistic development in all forms of visual design. We study visual identity, universes for television and film, and the development of games and digital products. The Institute examines notions of identity, experiences and interaction. We work on computer games, analyse fonts/types and develop new ones. We work on screens for concerts, street signs and games, and applications for the next smart phone. In other words, we work on visual communication for every aspect of daily life.

Research Output 2010 2018

Cap Horn - fra tobaksetiket til facadeskilt

Ejlers, S., 25 Oct 2018, Danske Skilte. Engberg, J. (ed.). 1. ed. København: Book Lab, Vol. 1. p. 226-235 9 p.

Research output: Chapter in Book/Report/Conference proceedingBook chapterCommunication

Creating a space for creative learning: the importance of engaging management and teachers in the design process

Bøjer, B., 25 Mar 2018, p. 79-86. 8 p.

Research output: Contribution to conferencePaperResearchpeer-review

Open Access

Design, Research, and Feminism(s)': at DRS 2018

Jönsson, L., Lindström, K., Mazé, R., Ståhl, Å. & Forlano, L., 2018

Research output: Other contributionResearch

Projects 2008 2021


Creative Circle

Sofie Beier (Recipient), 2015

Prize: Prizes

Danish Arts Foundation

Sofie Beier (Recipient), May 2016

Prize: Prizes

Activities 1995 2018

Cosplay - Interview - Kulturen på P1 - Danmarks Radio

Jakob Ion Wille (Participant)
27 Apr 2018

Activity: Other activity typesOther

Is it a game? The uses and misuses of a dangerous term

Jesper Juul (Lecturer)
29 Jun 2017

Activity: Talk or presentation typesLecture and oral contribution

Press / Media

The Designer Behind The Typeface: An Interview With Sofie Beier’

Sofie Beier


1 item of media coverage

Press/Media: Press / Media

Star Wars Battlefront II - gambling?

Jesper Juul


1 media contribution

Press/Media: Press / Media