Projects per year
Personal profile
Research area
- Technology and digital design
- Communication
- Process and method
Publication collaborations within the past 5 years.
Projects
- 1 Active
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BSG-Go! Scaling-up Baltic Sea Game support for a resilient game industry
Juul, J. (PI), Canossa, A. (PI) & Lundedal Hammar, E. (PI)
01/01/2023 → 01/01/2026
Project: Research
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Forever in the Middle? A study of the Danish Game Industry
Juul, J. & Lundedal Hammar, E., 10 Oct 2024, Proceedings of the Central and Eastern European Game Studies conference.Publications: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
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What is it like to be a Danish Game Maker? What the Game Industry in Denmark tells us about Game Production
Lundedal Hammar, E., Juul, J. & Canossa, A., 30 Sept 2024, Abstract Proceedings of DiGRA 2024 Conference: Playgrounds.Publications: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Open Access -
From Teams to Games: Connecting Game Development to Game Characteristics
Lundedal Hammar, E., Canossa, A., Debus, M., Pfau, J., El-Nasr, M. S., Juul, J. & Azadvar, A., 23 Jul 2023, HCI International 2023 – Late Breaking Papers: 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part V. Chen, J. Y. C., Fragomeni, G. & Fang, X. (eds.). Springer, p. 336-340 4 p.Publications: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
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Nordic Game Work: A Comparative Study of Finnish and Danish Game Professionals
Lundedal Hammar, E., Sotamaa , O. & Myöhänen, T., 28 Apr 2023.Publications: Contribution to conference › Conference abstract for conference › Research › peer-review
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Paths to Success: Data and Lessons from Danish Game Companies: Findings & Recommendations for the Danish Games Industry
Lundedal Hammar, E., Debus, M., Juul, J. & Canossa, A., 30 May 2023, Royal Danish Academy - Architecture, Design, Conservation. 45 p.Publications: Book / Anthology / Thesis / Report › Report › Research
Open Access
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Best Practices For Gender Inclusivity & Retention in Video Game Production
Lundedal Hammar, E. (Lecturer), Juul, J. (Lecturer) & Canossa, A. (Lecturer)
12 Nov 2024Activity: Talk or presentation › Lecture and oral contribution
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BSG-GO Mentoring Bootcamp
Lundedal Hammar, E. (Speaker), Canossa, A. (Speaker), Juul, J. (Speaker) & Pfau, J. (Speaker)
28 Oct 2024Activity: Participating in or organising an event › Participation in workshop, seminar, course
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SpilBar 57: Paths to Success & Pitfalls to Failure
Lundedal Hammar, E. (Lecturer), Juul, J. (Lecturer) & Canossa, A. (Lecturer)
20 Nov 2023Activity: Talk or presentation › Lecture and oral contribution
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Danske Computerspil & Kulturproduktion - Forskningsresultater
Lundedal Hammar, E. (Lecturer), Juul, J. (Lecturer) & Canossa, A. (Lecturer)
9 Jun 2023Activity: Talk or presentation › Lecture and oral contribution
Press/Media
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Krig, computerspil, og det seneste Call of Duty
24/10/2024
1 Media contribution
Press/Media: Press / Media
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Mange mænd i spilbranchen og biograflyd til debat
Lundedal Hammar, E., Canossa, A. & Juul, J.
13/05/2024
1 Media contribution
Press/Media: Press / Media
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Undersøgelse viser ”dybt problematisk” og ”skræmmende” side af gratis spil-apps til børn, mener eksperter
22/03/2024
1 Media contribution
Press/Media: Press / Media
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Unity skærer 25 pct. af de ansatte: Tavs om effekt på dansk afdeling
09/01/2024
1 Media contribution
Press/Media: Press / Media
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Epic sejr over Google rokker ved giganternes app-dominans
21/12/2023
1 Media contribution
Press/Media: Press / Media