Projects per year
Personal profile
Curriculum vitae
Please find my CV at https://www.jesperjuul.net/cv.html
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BSG-Go! Scaling-up Baltic Sea Game support for a resilient game industry
Juul, J., Canossa, A. & Lundedal Hammar, E.
01/01/2023 → 01/01/2026
Project: Research
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Research output
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Handmade Pixels: Independent Video Games and the Quest for Authenticity
Juul, J., Oct 2019, Cambridge, MA: MIT Press. 328 p.Publications: Book / Anthology / Thesis / Report › Book › Research › peer-review
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The Game of Video Game Object: A Minimal Theory of when we see Pixels as Objects rather than Pictures
Juul, J., Oct 2021, CHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play. Association forComputing Machinery (ACM), p. 376–381 5 p.Publications: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
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The Art of failure: An Essay on the Pain of Playing Video Games
Juul, J., 22 Feb 2013, Cambridge, MA: MIT Press. 176 p. (Playful Thinking).Publications: Book / Anthology / Thesis / Report › Book › Research › peer-review
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High-Tech Low-Tech Authenticity: The Creation of Independent Style at the Independent Games Festival
Juul, J., 2014, Proceedings of the 9th International Conference on the Foundations of Digital Games. Barnes, T. (ed.). Society for the Advancement of the Science of Digital GamesPublications: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
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Predicting Success Factors of Video Game Titles and Companies
Pfau, J., Debus, M., Juul, J., Lundedal Hammar, E., Canossa, A. & El-Nasr, M. S., 2022, International Conference on Entertainment Computing: ICEC 2022: Part of the Lecture Notes in Computer Science book series. LNCS ed. Springer Verlag, Vol. 13477. p. 269-282 13 p. (Lecture Notes in Computer Science, Vol. 13477).Publications: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
Prizes
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BSG-Go! Scaling-up Baltic Sea Game support for a resilient game industry
Canossa, Alessandro (Recipient) & Juul, Jesper (Recipient), 1 Jan 2023
Prize: Prizes
Activities
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SpilBar 57: Paths to Success & Pitfalls to Failure
Emil Lundedal Hammar (Lecturer), Jesper Juul (Lecturer) & Alessandro Canossa (Lecturer)
20 Nov 2023Activity: Talk or presentation › Lecture and oral contribution
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Play and the problem of Rational Players
Jesper Juul (Lecturer)
3 Nov 2023Activity: Talk or presentation › Lecture and oral contribution
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The Game of Video Game Objects
Jesper Juul (Lecturer)
29 Aug 2023Activity: Talk or presentation › Lecture and oral contribution
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Danske Computerspil & Kulturproduktion - Forskningsresultater
Emil Lundedal Hammar (Lecturer), Jesper Juul (Lecturer) & Alessandro Canossa (Lecturer)
9 Jun 2023Activity: Talk or presentation › Lecture and oral contribution
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A Short History of the Meaning of Video Games
Jesper Juul (Lecturer)
18 May 2023Activity: Talk or presentation › Lecture and oral contribution
Press/Media
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Regeringen vil oprette nyt spilinstitut
Emil Lundedal Hammar, Jesper Juul & Alessandro Canossa
29/08/2023
1 Media contribution
Press/Media: Press / Media
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Millioner skal sætte Danmark på spillekortet: Der er et kæmpe potentiale, siger ekspert
Emil Lundedal Hammar, Jesper Juul & Alessandro Canossa
23/08/2023
1 Media contribution
Press/Media: Press / Media
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Forskere savner et dansk spilinstitut og en vampyrmassegrav
Emil Lundedal Hammar, Jesper Juul & Alessandro Canossa
21/06/2023
1 Media contribution
Press/Media: Press / Media
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Ny stor rapport kortlægger den danske spilindustris udfordringer: Der er brug for et spilinstitut
Emil Lundedal Hammar, Jesper Juul & Alessandro Canossa
20/06/2023
1 Media contribution
Press/Media: Press / Media