Projekter pr. år
Personlig profil
CV
Please find my CV at https://www.jesperjuul.net/cv.html
-
BSG-Go! Scaling-up Baltic Sea Game support for a resilient game industry
Juul, J. (PI), Canossa, A. (PI) & Lundedal Hammar, E. (PI)
01/01/2023 → 01/01/2026
Projekter: Projekt › Forskning
-
Grassroots of Digital Europe
Juul, J. (Projektdeltager)
27/10/2022 → 26/10/2026
Projekter: Projekt › Forskning
-
Viden Djurs procesorienteret følgeforskning
Juul, J. (PI) & Canossa, A. (CoI)
01/04/2021 → 01/03/2022
Projekter: Projekt › Forskning
Publikationer
-
Handmade Pixels: Independent Video Games and the Quest for Authenticity
Juul, J., okt. 2019, Cambridge, MA: MIT Press. 328 s.Publikation: Bog / Antologi / Afhandling / Rapport › Bog › Forskning › peer review
-
The Game of Video Game Object: A Minimal Theory of when we see Pixels as Objects rather than Pictures
Juul, J., okt. 2021, CHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play. Association forComputing Machinery (ACM), s. 376–381 5 s.Publikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning › peer review
-
The Art of failure: An Essay on the Pain of Playing Video Games
Juul, J., 22 feb. 2013, Cambridge, MA: MIT Press. 176 s. (Playful Thinking).Publikation: Bog / Antologi / Afhandling / Rapport › Bog › Forskning › peer review
-
High-Tech Low-Tech Authenticity: The Creation of Independent Style at the Independent Games Festival
Juul, J., 2014, Proceedings of the 9th International Conference on the Foundations of Digital Games. Barnes, T. (red.). Society for the Advancement of the Science of Digital GamesPublikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning › peer review
-
Predicting Success Factors of Video Game Titles and Companies
Pfau, J., Debus, M., Juul, J., Lundedal Hammar, E., Canossa, A. & El-Nasr, M. S., 2022, International Conference on Entertainment Computing: ICEC 2022: Part of the Lecture Notes in Computer Science book series. LNCS udg. Springer Verlag, Bind 13477. s. 269-282 13 s. (Lecture Notes in Computer Science, Bind 13477).Publikation: Bidrag til bog/antologi/rapport › Konferencebidrag i proceedings › Forskning › peer review
Priser
-
BSG-Go! Scaling-up Baltic Sea Game support for a resilient game industry
Canossa, A. (Modtager) & Juul, J. (Modtager), 1 jan. 2023
Pris: Priser
Aktiviteter
-
The Five Lives of the Commodore 64 Computer
Juul, J. (Foredragsholder)
12 dec. 2024Aktivitet: Tale eller præsentation › Foredrag og mundtlige bidrag
-
"A European History of the Commodore 64"
Juul, J. (Foredragsholder)
5 dec. 2024Aktivitet: Tale eller præsentation › Foredrag og mundtlige bidrag
-
Best Practices For Gender Inclusivity & Retention in Video Game Production
Lundedal Hammar, E. (Foredragsholder), Juul, J. (Foredragsholder) & Canossa, A. (Foredragsholder)
12 nov. 2024Aktivitet: Tale eller præsentation › Foredrag og mundtlige bidrag
-
BSG-GO Mentoring Bootcamp
Lundedal Hammar, E. (Taler), Canossa, A. (Taler), Juul, J. (Taler) & Pfau, J. (Taler)
28 okt. 2024Aktivitet: Deltagelse i eller arrangement af en begivenhed › Deltagelse i workshop, seminar og kursus
-
SpilBar 57: Paths to Success & Pitfalls to Failure
Lundedal Hammar, E. (Foredragsholder), Juul, J. (Foredragsholder) & Canossa, A. (Foredragsholder)
20 nov. 2023Aktivitet: Tale eller præsentation › Foredrag og mundtlige bidrag
Presse/medier
-
-
Still Loading #337: The Five Lives of the Commodore 64 w/ Jesper Juul
16/12/2024
1 element af Mediedækning
Presse/medie
-
-
-