TacTowers: An Interactive Training Equipment for Elite Athletes

Publications: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

The interactive training equipment, TacTower, is aimed at supporting multiple elite athletes, such as handball players in training their micro-tactical skills in close-contact situations. It focuses on psychomotor abilities and trains the skills involved in reading the opponents’ actions and anticipating the outcome while reacting accordingly. The TacTower prototype will be demonstrated live, and here we  summarize the main design issues, to give the reader a sense of how the elite sports context stands out from other interaction design domains. There is much potential for interaction design for the elite athletic community, as this domain holds interesting challenges while also inspiring relevant, new forms of interaction design for other domains.

Original languageEnglish
Title of host publicationDIS 2010 Proceeding of the 8th ACM Conference on Designing Interactive Systems : August 16-20, 2010. Århus Denmark
EditorsKim Halskov, Marianne Graves Petersen
Number of pages4
Place of PublicationDenmark
PublisherACM SIGCHI Publishers
Publication date16 Aug 2010
Pages412
Chapter415
ISBN (Print)978-1-4503-0103-9
Publication statusPublished - 16 Aug 2010
EventDesigning Interactive Systems 2010 - Århus, Denmark
Duration: 16 Aug 201020 Aug 2010
Conference number: 28

Conference

ConferenceDesigning Interactive Systems 2010
Number28
Country/TerritoryDenmark
CityÅrhus
Period16/08/201020/08/2010

Keywords

  • Kinesthetic Interaction
  • Kinesthetic Empathy Interaction
  • social interaction
  • playing field
  • elite sports
  • motivation
  • team sports
  • competition
  • interaction space

Artistic research

  • No

Cite this