Abstract
This paper is a contribution to a more conscious use of tangible mock-ups in collaborative design processes. It describes a design team's use of mock-ups in a series of workshops involving potential customers and users. Focus in primarely on the use of three-dimentional design mock-ups and how differences in these affected the dialogue. Reflective conversations were established by using tangible mock-ups as "things-to-think with". They served as boundary objects that spanned the gab between the different competencies and interests of participants in design. The design mock-ups evoked different things from different participants whereas the challenge for the design team was to find boundaries upon which everybody could agree. The level of details represented in a mock-up affected the communication so that a mock-up with few details evoked different issues whereas a very detailed mock-up evoked a smaller variation of issues resulting in a more focused communication.
Original language | English |
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Publication date | 2005 |
Publication status | Published - 2005 |
Event | Nordic Design Conference: In the Making - København, Denmark Duration: 29 May 2005 → 31 May 2005 |
Conference
Conference | Nordic Design Conference: In the Making |
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Country/Territory | Denmark |
City | København |
Period | 29/05/2005 → 31/05/2005 |
Keywords
- prototypes
- tangible mock-ups
- workshops
- customers and users
- things-to-think with
- reflective communications
- collaborative design
Artistic research
- No