Abstract
This paper is a contribution to a more conscious use of tangible mock-ups in collaborative design processes. It describes a design team's use of mock-ups in a series of workshops involving potential customers and users. Focus in primarely on the use of three-dimentional design mock-ups and how differences in these affected the dialogue. Reflective conversations were established by using tangible mock-ups as "things-to-think with". They served as boundary objects that spanned the gab between the different competencies and interests of participants in design. The design mock-ups evoked different things from different participants whereas the challenge for the design team was to find boundaries upon which everybody could agree. The level of details represented in a mock-up affected the communication so that a mock-up with few details evoked different issues whereas a very detailed mock-up evoked a smaller variation of issues resulting in a more focused communication.
Originalsprog | Engelsk |
---|---|
Publikationsdato | 2005 |
Status | Udgivet - 2005 |
Begivenhed | Nordic Design Conference: In the Making - København, Danmark Varighed: 29 maj 2005 → 31 maj 2005 |
Konference
Konference | Nordic Design Conference: In the Making |
---|---|
Land/Område | Danmark |
By | København |
Periode | 29/05/2005 → 31/05/2005 |
Kunstnerisk udviklingsvirksomhed (KUV)
- Nej