Activities per year
Abstract
This paper explores the active spectator experience at sporting events, by presenting and reflecting upon a design experiment carried out at a number of football1 events. The initial hypothesis of the design process, leading to the design experiment has been that the spectator experience is not merely an experience of receiving and consuming entertainment. It is also heavily reliant on the active participation of the spectator in creating the atmosphere of the entire event. The BannerBattle experiment provides interactive technology in sport arenas with a form of interaction based on existing behaviour in the context. The work presented also argues for a need to overcome the inclination to designing technological systems that imitate or compete with the experience of watching the television broadcast of the game. Experiments such as the presented BannerBattle are cornerstones in our exploratory research-through-design approach to designing technologies for social experiences.
Translated title of the contribution | Design af teknologi til aktiv tilskueroplevelse ved sportsbegivenheder |
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Original language | English |
Title of host publication | OZCHI 2010 Proceedings |
Place of Publication | Brisbane, Australia |
Publication date | 22 Nov 2010 |
Publication status | Published - 22 Nov 2010 |
Event | OzCHI 2010 - Brisbane, Australia Duration: 22 Nov 2010 → 26 Nov 2010 |
Conference
Conference | OzCHI 2010 |
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Country/Territory | Australia |
City | Brisbane |
Period | 22/11/2010 → 26/11/2010 |
Keywords
- Experience
- spectators
- sports
- collective action
- design experiment
Artistic research
- No
Activities
- 1 Membership in review committee
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Aarhus Universitet (External organisation)
Peter Krogh (Member)
1 Aug 2014 → 21 Oct 2014Activity: Membership › Membership in review committee
Projects
- 1 Finished