Exploratory Design Games as Participatory Method

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Abstract

As the core of democratic design is participation in design experimentation and decision making about possible futures it seems obvious to engage the people that possibly would be affected by a future change in the design process. Still, many professionals are unsure about how to organise sessions that involve people with diverse agendas, roles and views on a matter in fruitful ways. I would like to share and discuss experiences with designing and using exploratory design games in the fuzzy frontend of design as a methodology for participation. In regard to the general functionality of participatory design/codesign games Vaajakallio and Mattelmäki argue that they are “(1) creating a common design language; (2) promoting a creative and explorative attitude; (3) facilitating the players in envisioning and enacting ‘what could be’; and (4) helping to define the roles of participants in the interaction during a session” (Vaajakallio and Mattelmäki 2014, 66). My special interest is in exploring how exploratory design games in various ways can build upon everyday practices and assist players in evoking and exploring new possible futures through different hands-on material engagements.
OriginalsprogDansk
Publikationsdato22 maj 2019
StatusUdgivet - 22 maj 2019
BegivenhedEDRA50 conference: The environmental design research association - 2019: Sustainable Urban Environments - EDRA, New York, USA
Varighed: 22 maj 201926 maj 2019
https://www.edra.org/page/edra50

Konference

KonferenceEDRA50 conference: The environmental design research association - 2019
LokationEDRA
Land/OmrådeUSA
ByNew York
Periode22/05/201926/05/2019
Internetadresse

Kunstnerisk udviklingsvirksomhed (KUV)

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Citationsformater