A Mixed Reality Game for Urban Planning

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningpeer review

Abstract

This paper presents a case study based on an innovative collaborative, game-based approach to urban planning utilizing mixed and augmented reality techniques. Modern urban planning involves a wide variety of interests and individuals, consequently new methods and tools are needed to assure the active involvement of all parties in the planning process. The Harbour Game is a debating game employing visual tracking and pattern recognition to superimpose information, e.g. 3-dimensional models, text, and photos on physical artefacts facilitating the understanding of complex relations in urban planning. The paper discusses the Harbour Game as an innovative approach to urban planning and the technology used in the Harbour Game in relation to similar approaches.
OriginalsprogEngelsk
TitelIkke angivet
Antal sider16
ForlagCUPUM
Publikationsdato2005
StatusUdgivet - 2005
BegivenhedCUPUM 05, Computers in Urban Planning and Urban Management conference - London, Storbritannien
Varighed: 30 jun. 2010 → …

Konference

KonferenceCUPUM 05, Computers in Urban Planning and Urban Management conference
Land/OmrådeStorbritannien
ByLondon
Periode30/06/2010 → …

Emneord

  • Mixed Reality; Augmented Reality; Urban Planning; Debate Game; Citizen Involvement

Kunstnerisk udviklingsvirksomhed (KUV)

  • Nej

Citationsformater