TY - JOUR
T1 - The role of expertise in playful learning activities:
T2 - A design-based self-study within teacher education aimed at the development of tabletop role-playing games
AU - Snurre Boysen, Mikkel
AU - Lund, Ole
AU - Jørnø, Rasmus Leth
AU - Skovbjerg, Helle Marie
PY - 2023
Y1 - 2023
N2 - Some playful learning (PL) approaches may underestimate the importance of students' prior expertise in specific kinds of play. This study examined the implications of expertise in a PL environment wherein tabletop role-playing games (TRPGs) served as learning tools. Through a design-based project in which participants designed and played TRPGs, we investigated how student teachers’ TRPG expertise affected learning processes and outcomes. The findings indicate that the TRPG novices played, designed and learned through TRPGs, although learning potentials were reduced due to their lack of experience. Therefore, an organisational educational change emphasising play, training and peer learning is suggested.
AB - Some playful learning (PL) approaches may underestimate the importance of students' prior expertise in specific kinds of play. This study examined the implications of expertise in a PL environment wherein tabletop role-playing games (TRPGs) served as learning tools. Through a design-based project in which participants designed and played TRPGs, we investigated how student teachers’ TRPG expertise affected learning processes and outcomes. The findings indicate that the TRPG novices played, designed and learned through TRPGs, although learning potentials were reduced due to their lack of experience. Therefore, an organisational educational change emphasising play, training and peer learning is suggested.
U2 - https://doi.org/10.1016/j.tate.2023.104128
DO - https://doi.org/10.1016/j.tate.2023.104128
M3 - Journal article
SN - 0742-051X
JO - Teaching and Teacher Education: An International Journal of Research and Studies
JF - Teaching and Teacher Education: An International Journal of Research and Studies
ER -