Playing and gaming: Studied in an informal learning setting

Helle Skovbjerg Karoff, Stine Ejsing-Duun, Thorkild Hanghøj

Publikation: Bidrag til bog/antologi/rapportKonferenceabstrakt i proceedingsForskningpeer review

Abstract

The paper develops an approach of playing and gaming activities through the perspective of both activities as mood activities . The point of departure is that a game - is a tool with which we, through our practices, achieve different moods. This based on an empirical study of children's everyday lives, where the differences emerge through actual practices, i.e. through the creation of meaning in the specific situations. The overall argument is that it is not that important whether it is a playing or a gaming activity - it is however crucial to be aware of how moods occur and what their optimal conditions are. Following Lave and Wenger (1991), participation in particular is essential. Learning this, the community of practice becomes crucial for learning the meanings of different moods as they emerge through because it is through the shared practices it becomes possible. This perspective has two dimensions: practices and moods. Practice is the concept of all the doing in the activities. Moods are the particular concept of sense and feeling of being, which is what we are drawn to when we are playing or gaming.
OriginalsprogEngelsk
Titel7th European Conference on Games Based Learning, ECGBL 2013
RedaktørerC.V. de Carvalho, P. Excudeiro
Antal sider7
Vol/bind1
ForlagAcademic Conferences and Publishing International
Publikationsdato1 dec. 2013
Sider261-268
ISBN (Trykt)978-1-909507-63-0
ISBN (Elektronisk)978-1-909507-65-4
StatusUdgivet - 1 dec. 2013
Udgivet eksterntJa
BegivenhedThe 7th European Conference on Games Based Learning - Instituto Superior de Engenharia do Porto (ISEP), Porto, Portugal
Varighed: 3 okt. 20134 okt. 2013
Konferencens nummer: 7
http://academic-conferences.org/ecgbl/ecgbl2013/ecgbl13-home.htm

Konference

KonferenceThe 7th European Conference on Games Based Learning
Nummer7
LokationInstituto Superior de Engenharia do Porto (ISEP)
Land/OmrådePortugal
ByPorto
Periode03/10/201304/10/2013
Internetadresse

Emneord

  • Children
  • Gaming
  • Moods
  • Playing
  • Practices

Kunstnerisk udviklingsvirksomhed (KUV)

  • Nej

Citationsformater