Abstract
This paper discusses the present and future possibilities of representation models of architecture in new media such as virtual reality, seen in the broader context of tradition, perception, and neurology. Through comparative studies of real and virtual scenarios using eye tracking, the paper discusses if the constantly evolving toolset for architectural representation has in itself changed the core values of architecture, or if it is rather the level of skilful application of technology that can inflict on architecture and its quality. It is easy to contemplate virtual reality as an extension to the visual field of perception. However, this should not necessarily imply an acceptance of the dominance of vision over the other senses, and the much-criticized retinal architecture with its inherent loss of plasticity. Recent neurology studies indicate that 3D representation models in virtual reality are less demanding on the brain’s working memory than 3D models seen on flat two-dimensional screens. This paper suggests that virtual reality representational architectural models can, if used correctly, significantly improve the imaginative role of architectural representation.
Original language | English |
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Publication date | Nov 2017 |
Number of pages | 10 |
Publication status | Published - Nov 2017 |
Event | BACK TO THE FUTURE: THE NEXT 50 YEARS: 51st International Conference of the Architectural Science Association (ANZAScA) - Victoria University of Wellington, New Zealand, Wellington, New Zealand Duration: 29 Nov 2017 → 2 Dec 2017 Conference number: 51 https://www.asa2017.victoria.ac.nz/ |
Conference
Conference | BACK TO THE FUTURE: THE NEXT 50 YEARS |
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Number | 51 |
Location | Victoria University of Wellington, New Zealand |
Country/Territory | New Zealand |
City | Wellington |
Period | 29/11/2017 → 02/12/2017 |
Internet address |
Artistic research
- No