On Repairing Generated Behaviors for Graphical Characters

Andrea Corradini, Manish Mehta

Publications: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

In this paper, we continue our work on the creation of artificial intelligence (AI) behaviors for graphical interactive characters by novice users. We refer to novice users as any persons who do not have any particular skills, training and experience in both programming and design. The focus of this paper is on the analysis of the needs and requirements that are necessary to identify and repair problems related to the rendering of the behaviors after the authoring stage. We also briefly sketch our strategy for the behavior repair in the behavior authoring system that we are developing.
Original languageEnglish
Title of host publicationHCI International 2016 – Posters' Extended Abstracts : Communications in Computer and Information Science
Volume617
Publication date22 Jun 2016
Pages104-109
Publication statusPublished - 22 Jun 2016
EventHCI International Conference - Toronto, Canada
Duration: 17 Jul 201622 Jul 2016

Conference

ConferenceHCI International Conference
Country/TerritoryCanada
CityToronto
Period17/07/201622/07/2016

Artistic research

  • No

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