Method through motion: structuring theory and practice for motion graphics in spatial contexts

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Contemporary scenography often consists of video-projected motion graphics. The field is lacking in academic methods and rigour: descriptions and models relevant for the creation as well as in the analysis of existing works. In order to understand the phenomenon of motion graphics in a scenographic context, I have been conducting a practice-led research project. Central to the project is construction of a design model describing sets of procedures, concepts and terminology relevant for design and studies of motion graphics in spatial contexts.
The focus of this paper is the role of model construction as a support to working systematically practice-led research project. The design model is being developed through design laboratories and workshops with students and professionals who provide feedback that lead to incremental improvements. Working with this model construction-as-method reveals aspects of the tension between theory and praxis.
Original languageEnglish
JournalMeSSCA-Media, Communication and Cultural Studies Association
VolumeVol 9
Issue numberNo 3 (2016)
Pages (from-to)1-12
Number of pages12
Publication statusPublished - 2016


  • Motion Graphics
  • Spatial Experience Design
  • Design Model
  • Theory
  • Practice

Artistic research

  • No

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