Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play

Alessandro Canossa, Ahmad Azadvar, Casper Harteveld, Anders Drachen, Sebastian Deterding

Publications: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

n a wide range of social networks, people's behavior is influenced by social contagion: we do what our network does. Networks often feature particularly influential individuals, commonly called "influencers." Existing work suggests that in-game social networks in online games are similar to real-life social networks in many respects. However, we do not know whether there are in-game equivalents to influencers. We therefore applied standard social network features used to identify influencers to the online multiplayer shooter Tom Clancy's The Division. Results show that network feature-defined influencers had indeed an outsized impact on playtime and social play of players joining their in-game network.
Original languageEnglish
Title of host publicationProceedings of the 2019 CHI conference on human factors in computing systems
Number of pages12
Place of PublicationNew York, NY, USA
PublisherACM SIGCHI Publishers
Publication date2019
Pages1-12
Article number259
DOIs
Publication statusPublished - 2019
Externally publishedYes

Artistic research

  • No

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