BIM with VR for architectural simulations: Building Information Models in Virtual Reality as an architectural and urban designtool

Publications: Contribution to conferencePaperResearchpeer-review

81 Downloads (Pure)

Abstract

This paper discusses the possibilities of architectural representation models in new media such as virtual reality, seen in the context of perception, and neurology. The discussion takes it starting point in the findings of a study of the similarities between the perception of architectural space experienced in physical space conditions and in virtual reality. The research intents to clarify to what extend subjective and objective attributes of architectural space can be conveyed through a direct use of BIM (Building Information Models) in Virtual Reality. Sixty test subjects experienced the same architectural space, as either a physical environment or a virtual environment, while data from their experiences was collected through a quantitative/qualitative questionnaire and through collecting the eye tracking data from their experience. This paper deals with an extended analysis of the eye tracking data from the research. Neurology studies indicate that virtual reality three-dimensional representation models are less demanding on the cognitive load of the brain than three- dimensional models seen on flat two-dimensional computer screens. This research suggests that the correct use of virtual reality architectural BIM models can meaningfully improve architectural representation.
Original languageEnglish
Publication date2018
Number of pages8
Publication statusPublished - 2018
EventACE 2018 Singapore: ACE 2018 - Global Science and Technology Forum, Singapore, Singapore
Duration: 14 May 201815 May 2018
http://ace-conference.org/Registeronline.html

Conference

ConferenceACE 2018 Singapore
LocationGlobal Science and Technology Forum
CountrySingapore
CitySingapore
Period14/05/201815/05/2018
Internet address

Artistic research

  • No

Cite this

@conference{808c090a88a740828664488b5f50ec3e,
title = "BIM with VR for architectural simulations: Building Information Models in Virtual Reality as an architectural and urban designtool",
abstract = "This paper discusses the possibilities of architectural representation models in new media such as virtual reality, seen in the context of perception, and neurology. The discussion takes it starting point in the findings of a study of the similarities between the perception of architectural space experienced in physical space conditions and in virtual reality. The research intents to clarify to what extend subjective and objective attributes of architectural space can be conveyed through a direct use of BIM (Building Information Models) in Virtual Reality. Sixty test subjects experienced the same architectural space, as either a physical environment or a virtual environment, while data from their experiences was collected through a quantitative/qualitative questionnaire and through collecting the eye tracking data from their experience. This paper deals with an extended analysis of the eye tracking data from the research. Neurology studies indicate that virtual reality three-dimensional representation models are less demanding on the cognitive load of the brain than three- dimensional models seen on flat two-dimensional computer screens. This research suggests that the correct use of virtual reality architectural BIM models can meaningfully improve architectural representation.",
keywords = "architectural representations, BIM, Virtual Reality, Perception, Neuroscience",
author = "Anders Hermund and Lars Klint and Bundg{\aa}rd, {Ture Slot}",
year = "2018",
language = "English",
pages = "378--385",
note = "ACE 2018 Singapore : ACE 2018 ; Conference date: 14-05-2018 Through 15-05-2018",
url = "http://ace-conference.org/Registeronline.html",

}

BIM with VR for architectural simulations : Building Information Models in Virtual Reality as an architectural and urban designtool. / Hermund, Anders; Klint, Lars; Bundgård, Ture Slot.

2018. 378-385 Paper presented at ACE 2018 Singapore, Singapore, Singapore.

Publications: Contribution to conferencePaperResearchpeer-review

TY - CONF

T1 - BIM with VR for architectural simulations

T2 - Building Information Models in Virtual Reality as an architectural and urban designtool

AU - Hermund, Anders

AU - Klint, Lars

AU - Bundgård, Ture Slot

PY - 2018

Y1 - 2018

N2 - This paper discusses the possibilities of architectural representation models in new media such as virtual reality, seen in the context of perception, and neurology. The discussion takes it starting point in the findings of a study of the similarities between the perception of architectural space experienced in physical space conditions and in virtual reality. The research intents to clarify to what extend subjective and objective attributes of architectural space can be conveyed through a direct use of BIM (Building Information Models) in Virtual Reality. Sixty test subjects experienced the same architectural space, as either a physical environment or a virtual environment, while data from their experiences was collected through a quantitative/qualitative questionnaire and through collecting the eye tracking data from their experience. This paper deals with an extended analysis of the eye tracking data from the research. Neurology studies indicate that virtual reality three-dimensional representation models are less demanding on the cognitive load of the brain than three- dimensional models seen on flat two-dimensional computer screens. This research suggests that the correct use of virtual reality architectural BIM models can meaningfully improve architectural representation.

AB - This paper discusses the possibilities of architectural representation models in new media such as virtual reality, seen in the context of perception, and neurology. The discussion takes it starting point in the findings of a study of the similarities between the perception of architectural space experienced in physical space conditions and in virtual reality. The research intents to clarify to what extend subjective and objective attributes of architectural space can be conveyed through a direct use of BIM (Building Information Models) in Virtual Reality. Sixty test subjects experienced the same architectural space, as either a physical environment or a virtual environment, while data from their experiences was collected through a quantitative/qualitative questionnaire and through collecting the eye tracking data from their experience. This paper deals with an extended analysis of the eye tracking data from the research. Neurology studies indicate that virtual reality three-dimensional representation models are less demanding on the cognitive load of the brain than three- dimensional models seen on flat two-dimensional computer screens. This research suggests that the correct use of virtual reality architectural BIM models can meaningfully improve architectural representation.

KW - architectural representations

KW - BIM

KW - Virtual Reality

KW - Perception

KW - Neuroscience

M3 - Paper

SP - 378

EP - 385

ER -