Photo of Sune Klok Gudiksen

Sune Klok Gudiksen

PhD, Associate Professor

  • Ågade 10

    6000 Kolding

    Denmark

20112021
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Projects 2018 2021

Research Output 2011 2019

Gamification and Games as Facilitation Methods for Innovation and Entrepreneurship - ISPIM Innovation conference, Firenze 2019

Breuer, H., Gudiksen, S. K., Abril, C. & lehmann, C., Jun 2019. 21 p.

Research output: Contribution to conferencePaperResearchpeer-review

Open Access

Gamification for business: Why innovators and changemakers use games to break down silos, drive engagement and build trust

Gudiksen, S. K. & Inlove, J., 2018, 1st edition ed. London: Kogan Page. 320 p.

Research output: Book / Anthology / Thesis / ReportBookCommunication

Addressing millennial organizational challenges through game tools

Gudiksen, S. K., 2017, ISAGA - The 48th International Simulation and Gaming Association's Conference.

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

BizChange: Co-design meetings to enable stakeholder-supported design moves

Gudiksen, S. K., Poulsen, S. B., Jensen, M. K. N., Iversen, S., Schmidt, N. M. K., Glerup, J., Greve, K., Holst, E., Larsen, H. & Gregersen, K., 2017, Co-Creation in Higher Education : Students and Educators Preparing Creatively and Collaboratively to the Challenge of the Future. Chemi, T. & Krogh, L. (eds.). Brill, Vol. 6.

Research output: Chapter in Book/Report/Conference proceedingBook chapterResearch

Co-crediting in an age of participation

Gudiksen, S. K. & Jensen, T., 2017, Nordes 2017 conference: DESIGN+POWER. Nordes (Nordic Design Research (NORDES), Vol. 7. 9 p.

Research output: Chapter in Book/Report/Conference proceedingConference abstract in proceedingsResearchpeer-review