Press/Media
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Opowiadanie historii (wywiad z Jesperem Juulem)
01/01/2013
1 Media contribution
Press/Media: Press / Media
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What Flappy Bird’s success can teach the game industry
14/02/2014
1 Media contribution
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From Bejeweled to Candy Crush: Finding the key to match-3
26/02/2014
1 Media contribution
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Harddisken: Vi spiller videre, selvom vi dør
07/03/2014
1 Media contribution
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Karlo – A Superfamily by Sofie Beier’: Read Our Full Interview with Font Designer Sofie Beier about Her Approach to Type Design and Inspiration for Karlo
01/01/2015
1 Media contribution
Press/Media: Press / Media
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When will gamers understand that criticism isn't censorship?: Anita Sarkeesian has announced a new video series looking into masculinity and video games. The hate has already started, but it is misplaced
30/01/2015
1 Media contribution
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WHY IS CANDY CRUSH SO ADDICTIVE?: SHORT ANSWER: IT’S EASY TO LEARN AND HARD TO MASTER
17/07/2015
1 Media contribution
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Portfolio presentation Sofie Beier (in Hebrew)
17/08/2015
1 Media contribution
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Nu bliver virtual reality for alvor til alle
03/02/2016
1 Media contribution
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Videogames So Tough They Teach You to Win in Real Life
13/05/2016
1 Media contribution
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»Det er befriende at spille et spil, der er ekstremt svært«
15/05/2016
1 Media contribution
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Wie wir in Zukunft spielen: Fünf Gaming-Trends
24/06/2017
1 Media contribution
Press/Media: Press / Media
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