TY - CONF
T1 - Using Interactive Evolution to Design Behaviors for Non-deterministic Self-organized Construction
AU - Heinrich, Mary Katherine
AU - Zahadat, Payam
AU - Harding, John
AU - Brandt, Mads Nikolaj
AU - Buchwald, Emil Fabritius
AU - Castaman, Leonardo
AU - Chan, Kit Wai
AU - Harrig, Malte
AU - Holte, Stian Vestly
AU - Kieffer, Lynn
AU - Jørgensen, Jens Lee
AU - Liang, Chao-Yuan
AU - Skjæveland, Erik Lima
AU - Michaelsen, Sofie Lund
AU - Millentrup, Viktoria
AU - Petersen, Suna
AU - Petrov, Martin
AU - Pontello, Enrico
AU - Puller, Fabian
AU - Rossi, Gabriella
AU - Skalle, Johanne Marie
AU - Stylianou, Sofia
AU - Svendsen, Alma Bangsgaard
AU - Walker, James
AU - Nicholas, Paul
AU - Ayres, Phil
PY - 2018/6
Y1 - 2018/6
N2 - Self-organizing construction is an emerging subdomain for on-site construction robots. This not only presents new challenges for robotics, but due to the stochasticity involved in such systems, impacts the modeling and prediction of resulting built structures. Self-organizing models have been explored by architects for generative design and for optimization, but so far have infrequently been studied in the context of construction. Here we present a strategy for architects to design with non-deterministic self-organizing behaviors, using interactive evolution to incorporate user judgment. We introduce our “Integrated Growth Projection” method, having implemented it into a software pipeline for early phase design. We test the software with an initial user group of architects, to see whether the method and pipeline helps them design a non-deterministic self-organizing behavior. The user group creates several hybrid controllers that reliably solve their chosen design tasks.
AB - Self-organizing construction is an emerging subdomain for on-site construction robots. This not only presents new challenges for robotics, but due to the stochasticity involved in such systems, impacts the modeling and prediction of resulting built structures. Self-organizing models have been explored by architects for generative design and for optimization, but so far have infrequently been studied in the context of construction. Here we present a strategy for architects to design with non-deterministic self-organizing behaviors, using interactive evolution to incorporate user judgment. We introduce our “Integrated Growth Projection” method, having implemented it into a software pipeline for early phase design. We test the software with an initial user group of architects, to see whether the method and pipeline helps them design a non-deterministic self-organizing behavior. The user group creates several hybrid controllers that reliably solve their chosen design tasks.
KW - Swarm Construction
KW - Self-organisation
KW - Artificial Growth
KW - Artificial Selection
KW - Interactive Evolution
UR - http://www.simaud.org/proceedings/
M3 - Paper
SP - 213
EP - 220
T2 - Symposium on Simulation for Architecture & Urban Design 2018
Y2 - 5 June 2018 through 7 June 2018
ER -