Sensitive Ceramics: Expansion of ceramics practice through technology

Bidragets oversatte titel: Sensitive Ceramics: Expansion of ceramics practice through technology

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Abstract

General description:
This research is rooted in ceramics and traditional craft knowledge based on skills, and how this experience and thinking can be transformed into the use of digital technologies.
The experiment is showing an interactive digital design tool for designing wall like composition with 3d ceramics. The experiment is working on two levels. One level has to do with designing a responding system, which in this case is defined by a digital dynamic system that responds on the movement of the hands. At a certain distance the user’s hands appear on a monitor screen as patterns of circles, which size and 3d inner parametrically pattern unfolds according to the exact position, movement and speed of the hands. This reflects an exploratory use and intimate relationship with interfacing and making based on craft thinking. What can be done and how? A second level has to do with the actual making of ceramics by 3d printing in porcelain by a RapMan printer that coils up the 3d shape in layers. Finally the ceramic modules are mounted in a laser cut board that reflects the captured composition of the movement of the hands.

Background and research question:
This research is about the relationship between crafting materiality and digital representation, and how experiential knowledge of crafts rooted in ceramics can be transformed and utilized in the use of digital technologies. In this case that thinking is based on exploratory use of material and an intimate relationship between the designer and the material by interventions. Thus the research is focusing on involvement of the body in the use of digital technology at the very moment of giving form by interventions. In this case hand gestures forms the basis for the interaction with the real time digital responding system.
How can traditional craft knowledge based on skills and experience in making three dimensional objects be utilized through digital technologies, - and thus make a close link between the designers creative process and the digital manufacturing based on the idea about crafting and execution as a unity that is intuitive and humanistic?

Description of material / making / fabrication process:
To capture the movement of the hands a “Kinect” developed for the video game console X-box is used. The Kinect records the movement which is input to an interactive 3d system developed in Rhino with the plugin Grasshopper. The movement of the hands is transformed by the digital system into different sizes of circular modules with a particular inner 3d pattern that reflect the exact 3D position and speed of the hands on a screen. Thus the experiment has explored the complexity within a parametric setup based on the movements of the hands. How many parameters and how high a degree of complexity is possible to control in a pattern based on the idea of crafting and execution as a unity? Subsequently each of the 3d modular patterns is translated into code. The code informs a RapMan 3d printer to print directly in porcelain layer by layer. After printing the porcelain is glazed and fired to 1280 degrees. Finally the ceramic modules are mounted in a laser cut board that reflects the captured composition of the movement of the hands.

Experimental approach:
Series of parallel and interdependent introductory experiments with digital technology and ceramic material have formed the starting point in this research. The experiments have acted as inquiries by which the concepts, technologies and material have been tested and evaluated within a wide frame of possibilities that reflects the overall research questions. What is possible and how within the experimental setup? The introductory experiments have given rise to new questions and experiments, which at the same time have focused the research. To verify the results selected experiments have been tested in larger and larger scale over time.
The final shown experiments are not to be seen as final results, but as representative examples of experimentations that reflects the dynamic and unique possibilities in the cross border between digital and ceramic crafting.
Bidragets oversatte titelSensitive Ceramics: Expansion of ceramics practice through technology
OriginalsprogEngelsk
Publikationsdato2014
Størrelse240x100 cm.
StatusUdgivet - 2014
Begivenhed“What does it mean to make an experiment?” - Meldahls Smedie, Holmen, Danneskiold-Samsøes Allé 51, Copenhagen , Copenhagen , Danmark
Varighed: 21 mar. 201414 maj 2014

Konference

Konference“What does it mean to make an experiment?”
Lokation Meldahls Smedie, Holmen, Danneskiold-Samsøes Allé 51, Copenhagen
Land/OmrådeDanmark
ByCopenhagen
Periode21/03/201414/05/2014

Emneord

  • Ceramics
  • interactive tools
  • 3d printing
  • Craft
  • Digital Crafting
  • Digital design
  • Architectural design

Kunstnerisk udviklingsvirksomhed (KUV)

  • Ja

Citationsformater