Abstract
This paper tells a story of an international and multidisciplinary atelier-based design experiment. For ten days in Rome, the ‘White Group’ explored a cyclical process of fieldwork and intervention, critical reflection, design concept generation, and prototyping to generate two novel and situated forms of technologically-mediated city tourism. We wanted to ‘re-design’ experiences of city tourism - both for visitors to a city and for the people who live there – and to do that we needed to experience the city ourselves. Inspired by Situationism and sociological ‘breaching’ experiments, we ‘played’ in the city in order to design something intimate for the people in it. In doing so, we contribute to existing research on technology and tourism, as well as offering creative ways to approach other projects.
Originalsprog | Engelsk |
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Titel | Ikke angivet |
Antal sider | 6 |
Forlag | Linköping Universitet |
Publikationsdato | 2003 |
Status | Udgivet - 2003 |
Begivenhed | MUM 2003 - International Conference on Mobile and Ubiquitous Multimedia - Norrköping, Sverige Varighed: 10 dec. 2003 → 12 dec. 2003 |
Konference
Konference | MUM 2003 - International Conference on Mobile and Ubiquitous Multimedia |
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Land/Område | Sverige |
By | Norrköping |
Periode | 10/12/2003 → 12/12/2003 |
Kunstnerisk udviklingsvirksomhed (KUV)
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