Design as a Cultural Venue for Interdisciplinary Collaboration.

Publikation: KonferencebidragPaperForskningpeer review

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Resumé

Sense Making has become the strategic fuel for meaningful Change Making in organizations today. 1 When designers enter into and facilitate large interdisciplinary teams it changes the role of the designer from being characterised by aesthetic professionalism to thinking strategically and facilitating processes in a methodical and systematic manner. The user centred framing of designers, their imaginative capabilities and their expressive skills enable them to span complex boundaries within and across multidisciplinary teams. The aim of the present paper is to outline that designer's methods and visual skills can be the link between mental models and languages that occur in interdisciplinary teams. The designer's methods such as visualization and prototyping as well as their Sensemaking methods2 can strengthen a team's chance to imagine future scenarios and their implications. It provides a common ground for discussing and reflecting on choices made. The article describes two different cases in which the visual methods of designers made Sensemaking possible in the organisation.
The methods used are elements within the design process: visual sensemaking, user observations, interviews, sketching, idea generation, conceptualizing, prototyping, visual representation and evaluation.
OriginalsprogEngelsk
Publikationsdato2014
Antal sider11
StatusUdgivet - 2014
Begivenhedcumulus Averio: What´s on cultural diversity - Universidade de averio, Averio , Portugal
Varighed: 8 maj 201410 maj 2014

Konference

Konferencecumulus Averio
LokationUniversidade de averio
LandPortugal
ByAverio
Periode08/05/201410/05/2014

Emneord

  • Designproces
  • tværfaglighed

Kunstnerisk udviklingsvirksomhed (KUV)

  • Nej

Citer dette

Rasmussen, J., Geert Jensen, B., & Volf, M. (2014). Design as a Cultural Venue for Interdisciplinary Collaboration.. Afhandling præsenteret på cumulus Averio, Averio , Portugal.
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title = "Design as a Cultural Venue for Interdisciplinary Collaboration.",
abstract = "Sense Making has become the strategic fuel for meaningful Change Making in organizations today. 1 When designers enter into and facilitate large interdisciplinary teams it changes the role of the designer from being characterised by aestheticprofessionalism to thinking strategically and facilitating processesin a methodical and systematic manner. The user centred framing of designers, their imaginative capabilities and their expressive skills enable them to span complex boundaries within and across multidisciplinary teams. The aim of the present paper is to outline that designer's methods and visual skills can be the link between mental models and languages that occur in interdisciplinary teams. The designer's methods such as visualization and prototyping as well as their Sensemaking methods2can strengthen a team's chance to imagine future scenarios and their implications. It provides a common ground for discussing and reflecting on choices made. The article describes two different cases in which the visual methods of designers made Sensemaking possible in the organisation. The methods used are elements within the design process: visual sensemaking, user observations, interviews, sketching, idea generation, conceptualizing, prototyping, visual representation and evaluation.",
keywords = "Designproces, tv{\ae}rfaglighed, Visual Sense making, user observations, Design methods",
author = "J{\o}rgen Rasmussen and {Geert Jensen}, Birgitte and Mette Volf",
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note = "cumulus Averio : What´s on cultural diversity ; Conference date: 08-05-2014 Through 10-05-2014",

}

Rasmussen, J, Geert Jensen, B & Volf, M 2014, 'Design as a Cultural Venue for Interdisciplinary Collaboration.', Paper fremlagt ved cumulus Averio, Averio , Portugal, 08/05/2014 - 10/05/2014.

Design as a Cultural Venue for Interdisciplinary Collaboration. / Rasmussen, Jørgen; Geert Jensen, Birgitte; Volf, Mette.

2014. Afhandling præsenteret på cumulus Averio, Averio , Portugal.

Publikation: KonferencebidragPaperForskningpeer review

TY - CONF

T1 - Design as a Cultural Venue for Interdisciplinary Collaboration.

AU - Rasmussen, Jørgen

AU - Geert Jensen, Birgitte

AU - Volf, Mette

PY - 2014

Y1 - 2014

N2 - Sense Making has become the strategic fuel for meaningful Change Making in organizations today. 1 When designers enter into and facilitate large interdisciplinary teams it changes the role of the designer from being characterised by aestheticprofessionalism to thinking strategically and facilitating processesin a methodical and systematic manner. The user centred framing of designers, their imaginative capabilities and their expressive skills enable them to span complex boundaries within and across multidisciplinary teams. The aim of the present paper is to outline that designer's methods and visual skills can be the link between mental models and languages that occur in interdisciplinary teams. The designer's methods such as visualization and prototyping as well as their Sensemaking methods2can strengthen a team's chance to imagine future scenarios and their implications. It provides a common ground for discussing and reflecting on choices made. The article describes two different cases in which the visual methods of designers made Sensemaking possible in the organisation. The methods used are elements within the design process: visual sensemaking, user observations, interviews, sketching, idea generation, conceptualizing, prototyping, visual representation and evaluation.

AB - Sense Making has become the strategic fuel for meaningful Change Making in organizations today. 1 When designers enter into and facilitate large interdisciplinary teams it changes the role of the designer from being characterised by aestheticprofessionalism to thinking strategically and facilitating processesin a methodical and systematic manner. The user centred framing of designers, their imaginative capabilities and their expressive skills enable them to span complex boundaries within and across multidisciplinary teams. The aim of the present paper is to outline that designer's methods and visual skills can be the link between mental models and languages that occur in interdisciplinary teams. The designer's methods such as visualization and prototyping as well as their Sensemaking methods2can strengthen a team's chance to imagine future scenarios and their implications. It provides a common ground for discussing and reflecting on choices made. The article describes two different cases in which the visual methods of designers made Sensemaking possible in the organisation. The methods used are elements within the design process: visual sensemaking, user observations, interviews, sketching, idea generation, conceptualizing, prototyping, visual representation and evaluation.

KW - Designproces

KW - tværfaglighed

KW - Visual Sense making

KW - user observations

KW - Design methods

M3 - Paper

ER -

Rasmussen J, Geert Jensen B, Volf M. Design as a Cultural Venue for Interdisciplinary Collaboration.. 2014. Afhandling præsenteret på cumulus Averio, Averio , Portugal.