Foto af Sune Klok Gudiksen

Sune Klok Gudiksen

Ph.d., Lektor

  • Ågade 10

    6000 Kolding

    Danmark

20112021
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Projekter 2018 2021

Erasmus + Gamify - Knowledge alliances

Gudiksen, S. K.

01/01/201931/12/2021

Projekter: ProjektForskning

Inno-Run - Fonden for Entreprenørskab

Gudiksen, S. K.

31/08/201831/08/2018

Projekter: ProjektAndet

Playful Value Chains - National Innovation network BrandBase

Gudiksen, S. K.

01/01/201831/12/2018

Projekter: ProjektRådgivende projekt

Publikationer 2011 2019

Gamification and Games as Facilitation Methods for Innovation and Entrepreneurship - ISPIM Innovation conference, Firenze 2019

Breuer, H., Gudiksen, S. K., Abril, C. & lehmann, C., jun. 2019. 21 s.

Publikation: KonferencebidragPaperForskningpeer review

Åben adgang

BizChange: Co-design meetings to enable stakeholder-supported design moves

Gudiksen, S. K., Poulsen, S. B., Jensen, M. K. N., Iversen, S., Schmidt, N. M. K., Glerup, J., Greve, K., Holst, E., Larsen, H. & Gregersen, K., 2018, Brill.

Publikation: Bog / Antologi / Afhandling / RapportAntologiForskningpeer review

Gamification for business: Why innovators and changemakers use games to break down silos, drive engagement and build trust

Gudiksen, S. K. & Inlove, J., 2018, 1st edition udg. London: Kogan Page. 320 s.

Publikation: Bog / Antologi / Afhandling / RapportBogFormidling

Addressing millennial organizational challenges through game tools

Gudiksen, S. K., 2017, ISAGA - The 48th International Simulation and Gaming Association's Conference.

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningpeer review

Co-crediting in an age of participation

Gudiksen, S. K. & Jensen, T., 2017, Nordes 2017 conference: DESIGN+POWER. Nordes (Nordic Design Research (NORDES), Bind 7. 9 s.

Publikation: Bidrag til bog/antologi/rapportKonferenceabstrakt i proceedingsForskningpeer review